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OASIS Geometry Kernel for CELL Broadband Engine

 

 

Above is a downloadable paper about our earliest development work with the CELL Broadband Engine form IBM, Toshiba and Sony (including performance data). We started working with OASIS and the Emotion Chip 2 prior to the year 2003 knowing that the CBE was to be released in the near future.

What we developed here is not only about the CBE and CAD acceleration. Still other high-performance processor Kernel Libraries (whether multi-core) are not optimized for CAD, especially computational geometry operations spread over large payloads of layout data. We expect that our C/C++ API, OASIS Geometry Kernel Libraries (o-GKL), Routines and Wrappers will be applicable (at least) to the Intel Woodcrest, Itanium, Sun Niagara, AMD Opteron and, of course, the CBE.

The company's OASIS geometry kernel for the CELL Broadband Engine is integrated into its OASIS C++/C API. The package is intended for CAD tool developers who are seeking to improve the performance of tomorrow's design and mask manufacturing processes using computational geometry.

For additional information about this product, please email us at inquiries@oasistooling.com.

Our C++/C API, Libraries and the OASIS Geometry Kernel (optimized for the CELL Broadband Engine) are available for evaluation. We support the API during the evaluation period. For more information, please go to our software Evaluation page.

 

 

 
 
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